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Welcome to the Magicverse in Vancouver
No other name in Extended Reality inspires as much wonder and intrigue as Magic Leap. Right from the first time the world watched a humpback whale dive into a gymnasium floor, we were all hooked. So we didn’t have to think for a moment about joining the Welcome to the Magicverse event at the VR/AR Hub @ Launch Academy here in Vancouver. This special 2-day event included workshops, networking, panel discussions, Q&A sessions, and demos.

Advance Tech Podcast with Dogu Taskiran
Our CEO, Dogu Taskiran joined Advance Tech Podcast hosted by Alexandra Moxin and Adam Dymitruk. They explored how and why Stambol Studios was created, the concept of digital twins, smart buildings and smart city initiatives, the performance requirements required for highly immersive experiences and some of the things we need to think about as we transition to digital citizens.

Talking Digital Twins at CanBIM 2019 in Vancouver
Canada's best and brightest in Building Information Modeling (BIM) gathered in Vancouver last week for CanBIM's annual Vancouver Regional Session. Our CEO Dogu Taskiran presented a talk titled, Digital Twins: Bridging the Physical and Digital Worlds. Not only was it amazing to have Stambol represented so prominently at CanBIM here in Vancouver, but our excitement was doubled by the recognition that Digital Twins are integral to the future of building technology.

Web AR + VR = XR, an Ionic Podcast with Dogu Taskiran
Our CEO, Dogu Taskiran joined Bet on the Web Podcast with Ionic to discuss the evolution of AR and VR on the web. In short, AR/VR support on the web is still evolving, but now is a great time to give it a try. Companies are building serious app experiences today, especially in the retail/e-commerce space.

How Virtual Reality Will Influence The Future of Golf, The ModGolf Podcast with Dogu Taskiran
The ModGolf Podcast host Colin WEston sits down with Dogu Taskiran, CEO of Stambol Studios for a fascinating conversation. They explore how the world of Virtual Reality, Mixed Reality and Augmented Reality will impact and influence the future of golf entertainment experiences, audience engagement and game performance improvement.





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